Hello, not sure if i meant to post here, but 1st time so please direct me if i am wrong.
I have extracted models form a video game, and i get.psk files, which can only be opened in 3ds max with a plugin, and they come out of the game rigged.
I want to pose the character in max (because i cant or dont know how to export to c4d rigged), then i want the project file to be exported into cinema 4d, in the pose i made in 3ds max. I can then just open it in After effects element.
So could anybody help me on how to do this. Either export a 3ds max project to c4d, or export rigged .psk to c4d.
Any help or direction would be helpful, cheers lads
I don't know how (or if) you can export rigged models from max and import them to Cinema. But if you only want to export the model from max to cinema, I think exporting to FBX will do the job (Or any of the other exporting files. I am not sure what Cinema can or can't read).
I have extracted models form a video game, and i get.psk files, which can only be opened in 3ds max with a plugin, and they come out of the game rigged.
I want to pose the character in max (because i cant or dont know how to export to c4d rigged), then i want the project file to be exported into cinema 4d, in the pose i made in 3ds max. I can then just open it in After effects element.
So could anybody help me on how to do this. Either export a 3ds max project to c4d, or export rigged .psk to c4d.
Any help or direction would be helpful, cheers lads
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