render the scene is missing, the character is made to the game engine.
fairy-tale characters goblin has customized setap, ready for animation. the skeleton is named and logically divided into layers.
on the arms and legs using inverse kinematics (hi solver).
feet and toes are configured through the reactor manager and modifier attribute holder.
system spine soft-inertial controlled manipulators with three independent from each other. on vertebra system is used spline ik control via path constraint.
cervical vertebra and head are controlled by a supervisor via the orientation constraint.
each ear is also controlled similarly to the head with the neck through the orientation constraint.
the clavicle is controlled through the orientation constraint.
the forearm is set closer to the real hands torsional deformation brush with inspectors orientation constraint and lookat constraint, broken bone segments.
a character has five fingers with three phalanges. is controlled by the attribute holder modifier through the runners and counters.
for deformation geometry used skin and additional auxiliary averaging bones, for proper reformation of knee and elbow joints.
textures three (diffuse, normal, specular (tga)) with a resolution of 4096x4096px.
additionally there is sculpting with zbrush hp-model in .ztl and script on the brush used to manage palace free script pen_attribute_holder_2.06.ms (located in the script (\ autodesk \ 3ds max 2013 \ stdplugs \ stdscripts \), run 3ds max)
additional information: file axis direction: y-up file units: meters system axis direction: z-up system units: meters
enjoy your work! प्रिंट के लिए तैयार: नहीं
क्या आपको और फ़ॉर्मेट्स चाहिए? अगर आपको किसी अलग फ़ॉर्मेट की जरूरत है, तो कृपया हमें कन्वर्शन अनुरोध भेजें। हम 3D मॉडल को इसमें कन्वर्ट कर सकते हैं: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. हम 3D दृश्यों को कन्वर्ट नहीं करते हैं और .step, .uges, .stp, .sldprt जैसे प्रारूप।! डेमो देखें
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. और पढ़ें
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by BMS3D for the goblin. और पढ़ें
लेखक द्वारा उत्पाद समर्थन का अनुरोध करें
यूजर्स द्वारा संदेश अक्षम किए गए।
माफ करें, आपने या तो लॉग इन नहीं किया है या इस वेब साइट पर रजिस्टर नहीं किया है!
हम इस साइट का इस्तेमाल करके आपके अनुभव को बेहतर बनाने के लिए कुकीज़ का इस्तेमाल करते हैं। ज्यादा जानकारी