Sci-Fi Industrial Hangar Scene - Quantum 3D मॉडल

expires on May 24th, 2025
- उपलब्ध फ़ॉर्मेट्स: Blender: blend 51.41 MB
रेंडर: CyclesAutodesk FBX: fbx 105.75 MBWavefront OBJ: obj 50.66 MB
- बहुभुज:3 702 482
- वर्टिसिस:1 982 776
- एनिमेटेड:No
- टेक्सचर:No
- रिग्ड:No
- सामग्रियां:
- लो-पॉली:No
- कलेक्शन:No
- UVW मैपिंग:No
- इस्तेमाल किए गए प्लगइन्स:No
- प्रिंट के लिए तैयार:No
- 3D स्कैन:No
- एडल्ट कंटेन्ट:No
- PBR:No
- एआई प्रशिक्षण:No
- ज्यामिति:Polygonal
- खुला हुआ UVs:Overlapping
- व्यूस:4421
- तिथि: 2019-10-08
- आइटम ID:258766
- रेटिंग:
Hi friends! This time I’m in a hurry to present you the next render scene called Quantum.
Thus, the whole structure consists of blocks and parts, bevels were made in each block, a UV scan was made on each part.
The project can contain details to which you apply a material color. You can use tile textures, as there is a UV scan.
Suitable for concepts, for rendering, can also be added to engines, but only for rendering, not suitable for implementation in the game, you need to optimize Or just practice rendering, texturing! I hope you enjoy it.
Technical data of the project
54 Mesh
7 Kamera
35 Light
Textures -Tiling Patern Map
Materials Color - Yes
UV - Yes
Verts - 1 982 776
Faces - 1 996 774
Tris - 3 702 482
Release Notes
Several changes have been made to the project
A texture map of Roughness has been added
A texture map 2 normal patterns have been added to create a floor material
detailing on some details has been added
post-processing nodes have been connected the Cycles render has been configured.
अगर आपको किसी अलग फ़ॉर्मेट की जरूरत है, तो कृपया हमें कन्वर्शन अनुरोध भेजें। हम 3D मॉडल को इसमें कन्वर्ट कर सकते हैं: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. हम 3D दृश्यों को कन्वर्ट नहीं करते हैं और .step, .uges, .stp, .sldprt जैसे प्रारूप।!